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HyperShot is the easy to use real-time rendering solution for Rhino.

HyperShot delivers revolutionary interactive 3D rendering, with real-time raytraced previews – even your laptop. See instant global illumination and physics-based materials on models come alive, right before your eyes… with stunning photographic results.

HyperShot requires no lighting, GI or studio set-up and no previous rendering knowledge is necessary.



Using the Rhino plug-in is simplicity itself.
Working in rendered mode, simply drag and drop HyperShot materials onto your Rhino model parts then pick an environment image and a backplate image and hit the render button.



Once inside the HyperShot environment your model appears in real-time raytraced preview and you can make further adjustments to materials, camera view, environment and backplate if necessary.

Renderings can be saved in JPEG, TIFF or EXR format.




Alternative Renderers for Rhino...

Flamingo
Penguin
V-Ray for Rhino
Maxwell Render

Which is the simplest to use?
Which is the fastest?
How extensive is the material library and
how easy is it to create your own?
Support for Network Rendering?

We know the answers...
Contact the Rhino Experts

 



View the workflow video

Download the HyperShot trial

HyperShot HD Features


Realtime raytracing features:

• Interactive wysiwyg raytracing
• Photon mapping
• HDRI lighting
• Global illumination
• Ambient occlusion
• Final gathering
• Environment shadow casting
• Self and inter-object shadow casting
• Environment reflections
• Refraction
• Caustics
• Inter-object light bouncing

True physics-based materials:

• Scientifically accurate preset and adjustable materials
• Fresnel reflections
• Advanced absorption
• Spectral Dispersion
• Advanced transmittance
• Advanced anisotropy with angle mapping
• Procedural texture mapping
• Texture and bump mapping
• Sub-surface scattering
• Thin Film interference / iridescence
• Adjustable IOR

Lighting:


All lighting and shadow casting from HDRI (High Dynamic Range Image)
• HDRI interaction and control

Camera optics features:

• Interactive focal length adjustment
• F-Stop
• Interactive Depth of field with focal point selection

Rendering Features:

• Alpha channel
• Image finishing control
• Render to external window
• jpeg (8bit), tiff (16bit) and exr (32bit) output

Architecture:

• Highly optimized parallel architecture
• CPU based
• Near linear performance scale with additional CPUs

Supported 3D data formats and applications:

Windows XP and Vista

• Obj
• IGES
• STEP
• Rhino 4.0 and prior
• SolidWorks 2008 and prior
• Pro/ENGINEER Widlfire 2, 3, 4
• SketchUp 6.0 and prior

Mac OSX
• Obj
• Rhino 4.0 and prior

Purchased Download Product Includes:

• HyperShot Application
• Rhino Plug-In
• 9 HDRIs and matching back plates
• Material library
• Manual (PDF)