Purchases of V-Ray for SketchUp now include an upgrade to version 3.0 when it's available (offer commenced 12th November 2015).
Widely used by architectural and interior visualisers worldwide to create incredible photorealistic visuals, V-Ray for SketchUp is known for its remarkably smooth global illumination, physically accurate materials and for its fast rendering speed.
Whilst V-Ray for SketchUp is a relatively complex product with numerous controls and settings, setting up a render scene is extremely simple thanks to the Presets for exposure, quality and scene type. The free V-Ray Express module makes things even simpler with a collection of materials, backdrops, studio lights and image based lighting.
V-Ray works inside SketchUp as a true plug-in and there is no need to to export data. Geometry changes made in SketchUp are reflected immediately in V-Ray. Images can be created using either V-Ray RT or the V-Ray Production Renderer.
V-Ray RT allows for images to render constantly in real time, changes to lighting, materials, geometry and camera update immediately. RT can be configured to use either CPU, GPU Open CL or GPU Nvidia CUDA so that the performance can be optimised to a specific workstation set up.
The V-Ray Production Renderer allows for indirect illumination calculations to be tailored to suit specific scenes and for numerous speed and quality settings to be controlled. These seemingly complex tasks can be controlled simply and effectively with the new preset options in V-Ray 2.0 for SketchUp.
SketchUp is currently available as a 32bit application and consequently the V-Ray plug-in is also 32bit. There are, however, a number of ways to effectively manage large scenes in V-Ray. V-Ray Proxies allow massive scenes to be rendered with a low memory overhead as geometry is loaded dynamically at render time. The pre-calculations of indirect illumination including Irradiance Map and Light Cache can be saved and loaded from a file at render time and the full floating point colour V-Ray Image can be saved directly to file and replaced with a memory saving preview image.
V-Ray 2.0 for SketchUp supports distributed rendering right out of the box. The processing power of up to ten additional networked machines can be used as render slaves to speed up large renders and the built in batch renderer makes it easy to queue up a number of renders for automatic processing.
As an alternative to the Sun and Sky system, the V-Ray Dome Light is an incredibly simple way of lighting a scene using HDR image based lighting. Unlike other products, the Dome Light treats the bright areas of the HDR image as a direct light source and correct illumination and contact shadows are created effortlessly. Using the Dome Light with V-Ray RT is an effective workflow for many situations.
V-Ray materials are physically accurate and relatively easy to modify or create from scratch. Complex textures, transparency, reflections and refractions can be created and special materials include two-sided, cartoon, wrapper and a new compact V-Ray material.
What really sets V-Ray 2.0 for SketchUp apart from other visualisation products is the depth of available options across the board, therefore whatever the constraints or complexity of the scene there are always a number of options available to produce the render. V-Ray output can be optimised for post production and separate channels including for example light, reflection, shadow, z depth and alpha can be rendered out simultaneously with the RGB image.
V-Ray 2.0 for SketchUp is compatible with these versions of SketchUp:
V-Ray 2.0 for SketchUp has been completely overhauled and improved to make it the most capable and effective renderer available for SketchUp. V-Ray is used by visualising professionals worldwide and is the leading rendering solution for other platforms such as 3DS Max, Maya and Rhino. Now the full power of V-Ray is available for SketchUp.
V-Ray RT provides true interactive rendering. Changes to your SketchUp scene update in real time allowing for quicker design, material and lighting decisions to be made. Choose between CPU or GPU acceleration to suit your particular hardware.
Lighting has never been more straightforward. The V-Ray Dome Light is a simple, artefact free, solution for Image Based Lighting inside V-Ray. The V-Ray Dome Light treats the bright area on the HDR image as true direct illumination to create accurate contact shadows, more contrast and definition and virtually no artefacts or brightspots.
V-Ray Proxy objects allow huge numbers of polygons to be rendered without a large memory overhead or slowing down the SketchUp scene. Any SketchUp geometry can be converted into V-Ray Proxies and re-used if necessary; V-Ray Proxy objects are cross platform and can be read by V-Ray for 3DS Max, Maya and Rhino.
Render larger scenes more quickly.
Compatible with Trimble SketchUp 2013.
Hardware Lock licensing allows complete license portability.
V-Ray Frame Buffer Improvements include History and post and Glare and Bloom post effects.
Materials Improvements include a new compact optimised material and a library.
Download the V-Ray 2.0 for SketchUp New Features pdf document for full details.
V-Ray for SketchUp is a plug-in for SketchUp. It will take advantage and make use of all processing cores on the host workstation.
Virtualization systems such as VMWare and Parallels are not recommended.
The use of imaged machines is not recommended due to the fact that the licensing is hardware dependent.