Simply Rhino - Authorised training for Rhino and V-Ray
 
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About Simply Rhino Training

Training Dates

Introductory Training


Intermediate/Advanced
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T-Splines for Rhino

Rhino for Architecture

Rhino for Furniture Design


Python for Rhino

Evolute Tools

Grasshopper Level 1

Grasshopper Level 2


Generative Design for
Robotic Manufacture


Generative Design for
Jewellers


V-Ray Training

V-Ray Update Training

Advanced V-Ray

Maxwell Render Training

One on One
Rhino for Jewellery


Bespoke Training

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RhinoGold Complete

Free Training for Educators


Level 1 Evening Class

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Visualise with V-Ray for Rhino

About the Webinar Series

Simply Rhino are presenting a series of six webinars introducing V-Ray for Rhino and outlining it's use in specific areas including:

Product Design
Architecture
Interior Design
Jewellery

There will be insights and information for those who are thinking about moving to a high end rendering product and plenty of useful tips for those already using V-Ray for Rhino.


Overview of Materials in V-Ray for Rhino
24th September 2014


In this thirty minute webinar, Phil Cook
of Simply Rhino will look at the materials
system in V-Ray for Rhino 2.0.

The principles of creating a material from
scratch in V-Ray will be introduced and the
following elements will be examined:

Diffuse Colour
Reflectivity - Reflection and Highlight
The importance of the Fresnel filter
Transparency
Refraction
Using an image map (texture) in lieu of
a diffuse colour
Controlling texture mapping in Rhino
Bump
Displacement
Toon (cartoon) materials


How To Register

The webinar is free of charge but spaces are
limited - reserve your seat here.



Phil @ Simply Rhino

About the Presenter


Phil Cook is an experienced product design professional and a senior trainer at
Simply Rhino where he is responsible
for advanced and bespoke training.



This webinar series is produced in
association with:




 


Visualise with V-Ray for Rhino

Schedule

Introducing V-Ray & V-Ray Express
Watch the recorded webinar

UI and overview
V-Ray RT and Production renderers
V-Ray Express and Render presets
V-Ray Materials overview
V-Ray Lights and GI overview


Studio Scenes
Watch the recorded webinar

Scene Setup with V-Ray Area Lights
Scene Setup with V-Ray Dome Light
Importance of reflective environment
Using V-Ray Express
Switching from V-Ray RT to Production render
Using the V-Ray Frame Buffer

Materials Overview
24th September 2014

Materials overview
Diffuse, Reflection, Refraction and Emissive
Special Materials – Two Sided, Toon,
Multi Material, Wrapper Material
V-Ray Material and V-Ray BRDF layer
Procedural Textures and Bitmaps
Bump and Displacement


Architectural Exterior
15th October 2014

Using V-Ray Sun & Sky system
Adding V-Ray Dome Light
Working with V-Ray Physical Camera
Adding V-Ray Proxies
Switching from V-Ray RT to Production Render
Using the V-Ray Frame Buffer


Architectural Interior
5th November 2014

Adding external light sources such as
V-Ray Sun & Sky system.
Using V-Ray Area Lights as Light Portals
Working with V-Ray Physical Camera
Switching from V-Ray RT to Production render
Setting up Irradiance Map and
Light Cache for GI
Using the V-Ray Frame Buffer


Jewellery with HDRI Light Studio
26th November 2014

Basic scene setup with V-Ray Dome Light
Adding lights in HDRI Light Studio
Using V-Ray Express
Working with Dispersion and Caustics
Switching from V-Ray RT to Production Render
Using the V-Ray Frame Buffer


All webinars are scheduled to start
at 11am UK time.